Uses of Class
com.jidesoft.plaf.windows.TMSchema.State

Packages that use TMSchema.State
com.jidesoft.plaf.windows The package contains ComponentUI implementation specific for Windows L&F. 
 

Uses of TMSchema.State in com.jidesoft.plaf.windows
 

Methods in com.jidesoft.plaf.windows that return TMSchema.State
static TMSchema.State TMSchema.State.valueOf(String name)
          Returns the enum constant of this type with the specified name.
static TMSchema.State[] TMSchema.State.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Methods in com.jidesoft.plaf.windows with parameters of type TMSchema.State
 Dimension XPStyle.getDimension(Component c, TMSchema.Part part, TMSchema.State state, TMSchema.Prop prop)
          Get a named Dimension value from the current style
 int XPStyle.getInt(Component c, TMSchema.Part part, TMSchema.State state, TMSchema.Prop prop, int fallback)
          Get a named int value from the current style
 Insets XPStyle.getMargin(Component c, TMSchema.Part part, TMSchema.State state, TMSchema.Prop prop)
          Get a named Insets value from the current style
 Point XPStyle.getPoint(Component c, TMSchema.Part part, TMSchema.State state, TMSchema.Prop prop)
          Get a named Point (e.g.
 String XPStyle.getString(Component c, TMSchema.Part part, TMSchema.State state, TMSchema.Prop prop)
          Get a named String value from the current style
 TMSchema.TypeEnum XPStyle.getTypeEnum(Component c, TMSchema.Part part, TMSchema.State state, TMSchema.Prop prop)
           
static int TMSchema.State.getValue(TMSchema.Part part, TMSchema.State state)
           
 void XPStyle.Skin.paintSkin(Graphics g, int dx, int dy, int dw, int dh, TMSchema.State state)
          Paint a skin at a defined position and size This method supports animation.
 void XPStyle.Skin.paintSkin(Graphics g, int dx, int dy, int dw, int dh, TMSchema.State state, boolean borderFill)
          Paint a skin at a defined position and size
 void XPStyle.Skin.paintSkin(Graphics g, int dx, int dy, TMSchema.State state)
          Paint a skin at x, y.
 void XPStyle.Skin.paintSkin(Graphics g, Rectangle r, TMSchema.State state)
          Paint a skin in an area defined by a rectangle.
 void XPStyle.Skin.paintSkinRaw(Graphics g, int dx, int dy, int dw, int dh, TMSchema.State state)
          Paint a skin at a defined position and size.
 



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